Vray For Modo

V-Ray Next for Modo introduces new GPU architecture to achieve superior performance. New shaders pump up the render speed too and in addition GPU becomes 2x faster. Plus with the improved V-Ray Denoiser, you can denoise each render element for even more. V-Ray for MODO is a utility that allows you to enhance the results of rendering models and scenes you create via the aforementioned graphical editor. Takes on the looks and feel of the host. V-Ray for 3DS Max; V-Ray for SketchUp; V-Ray for Rhino; V-Ray for Houdini; V-Ray for Katana; V-Ray for Modo; V-Ray for Cinema 4D; V-Ray for Maya; V-Ray for Revit.

POWER

Built to handle your biggest projects and your toughest scenes. Render anything and everything with V-Ray.

SPEED

Spend less time waiting and more time being creative. Deliver your best work and never miss a deadline.

QUALITY

Production-proven ray traced rendering with a full suite of tools to create professional photoreal imagery and animation

SMART INTEGREATION

Work the way you want – without interruption. V-Ray’s seamless 3ds Max integration keeps your workflow fluid and smooth.

AN INDUSTRY STANDARD

Independent artists and top studios choose V-Ray every day to create world-class designs and visual effects.

CREATIVE CONTROL

V-Ray puts you in the driver seat. You’re in control. With V-Ray’s versatile features, you can choose the best approach for your scene.

GPU HYBRID RENDERING

Take advantage of all your hardware by including CPUs when you render with V-Ray GPU CUDA.

GPU DEVICE SELECT

Quickly select the GPU and CPU devices you’d like to use for rendering without restarting Modo.

GRASS & FUR

Render realistic grass and fur faster with V-Ray Fur.

Vray for modo
VRSCANS SUPPORT

Now compatible with a library of over 650 extremely realistic scanned materials. Learn more >

FULL LIGHT SELECT RENDER ELEMENT

Adjust and mix lighting accurately in post — with full support for GI, reflections and refractions.

CRYPTOMATTE RENDER ELEMENT

Vray For Modo

Automatically create ID mattes for easy selection in compositin

ADAPTIVE LIGHTS

Fast new lighting algorithm that speeds up rendering up to 7x faster in scenes with many lights

STOCHASTIC FLAKES

Create car paints, snow and sand with procedural glitter and sparkle effects.

ALSURFACE MATERIAL

General-purpose shader by Anders Langlands with layered SSS and glossy fresnel reflections — popular for skin

PHYSICAL MATERIALS

Create node-based physical materials with multiple layers, and add Glossy Fresnel for accurate reflections.

UNIQUE SHADERS

For specialized materials, choose from a selection of purpose-built shaders for car paint, subsurface scattering, hair, skin and more

ACCURATE LIGHTS
Vray

Vray For Modo Documentation

Render accurate and artistic lighting with a wide range of light types, shapes and controls.

VFB DIRECT SELECT

Select items and materials directly in the V-Ray Frame Buffer for a faster workflow.

AERIAL PERSPECTIVE

Simulate natural looking skies with realistic atmospheric dept

INTERACTIVE LENS EFFECTS

GPU-accelerated glare and bloom effects that can be enabled and adjusted while rendering.